Arisu and his friends run into a public bathroom to hide from the police, but when they reemerge, the streets of Tokyo are suddenly completely empty.
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Leaving an injured Chota, Arisu and Karube head out to gain more experience. They come to a sprawling apartment, where a deadly game of tag awaits.
With Chota and Shibuki's visas fast expiring, the four enter a vast botanical garden in Shinjuku, where they take part in a cruel game of betrayal.
Arisu is overwhelmed with guilt and ready to give up, but Usagi urges him to keep going. Next up is a game of endurance in an underground highway.
Once a safe haven, the Beach becomes the arena for the next stage, where an epic witch hunt turns everyone against each other in a hostile showdown.
Tensions inside the resort reach a boiling point. As the game clock nears zero, those who've survived the onslaught now face an uncertain future.
Arisu, Usagi, Kuina and Chishiya have been waiting for over an hour in Shibuya crossing for the next stage to start, but nothing seems to be happening.
There are just a handful of players left, and Chishiya's the only one without a partner. The next round may very well be the last of the game.
In the middle of an overgrown Shibuya crossing, Niragi challenges Arisu and Chishiya to a game. But then, the King of Spades arrives.
For their final game, they'll need to survive three rounds of croquet; but before they can get very far, the Queen asks them to sit down for some tea.
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