In-Studio (Caffeine TV) (Campaign 1)
39 Episodes
In this episode, we meet our adventurers and they begin their epic quest.
Read MoreOn this episode, Fahima, Siv, James, Lily, and Uggo find a way into the mysterious fallen Lodestone, a massive tower from the sky, lying toppled in the forest. Inside, all manner of surprises and dangers await... and possibly some new allies.
Read MoreJames, Uggo, Fahima, Siv, and Lily have made their way inside a mystical tower in the clouds, only to discover one of the legendary Wardens imprisoned inside. Can they make it to the top of the tower, free the Warden, and discover who - or what - could possibly have captured the massive elemental titan?
Read MoreThis week, the team must finish the challenge of Ertinfert’s occupied Lodestar! Fahima and Uggo come face-to-face with their own doppelgangers, while Siv, Lily, and James work to free the captured Warden. What could possibly go wrong?
Read MoreStill reeling from their fall from the sky tower, the team must deal with the Orcs who stand between them and the injured Storm Warden. In doing so, they discover new information about the sovereign protectors of the Realms that may change everything.
Read MoreFahima loses a friend, Siv drops his rapier, Lily starts drinking, Uggo breaks a bank, and James returns home. More importantly, the team visits their first big city of the campaign, in search of information from The Scholar, and finds trouble on various fronts. A fight in a library, a contest in a tavern, and a confrontation in a marketplace all lead to one of the most entertaining episodes yet!
Read MoreLily makes a schedule, James reveals pact, Uggo finds a piece of home, Fahima makes a stink, and Siv is wounded. More importantly, the team wakes to a new day in Terlis, where they set out to acquire new items - and new information - for their quest. But a big surprise awaits that will surely impact the fate of one character forever!
Read MoreThe team ventures beyond the city walls of Terlis, leaving behind the safety and restrictions of the Moratorium on Magic, to explore the Shantytown that lines the road to the north. What manner of creatures make their homes there, and what secrets are waiting to be discovered?
Read MoreThe team visits the Hag of Shantytown, but things don’t go at all as they anticipate. A new emergency throws them off into a wild race against the clock to save the heart of the group. Will they survive?
Read MoreTheir swashes buckled, and their mainsails hoisted, the team finds themselves on the high seas, kicking off a new leg of their grand adventure! As they adjust to life aboard ship, startling new information shakes the very core of the team, and they discover that the biggest danger on the ocean might just be the ocean itself!
Read MoreIn a desperate attempt to save members of Lily’s family, the team forces the crew of The Tardy Plunder to change course for Bingle. But before they can even get there, a vicious harpy attack descends from the sky! Will they survive the trip to Bingle? And even if they do, what horrors will they find when they arrive?
Read MoreWith Bingle under siege from an unknown enemy, the team must race to gather information and find a way to defend the island’s survivors before the sun sets, and terrifying creatures emerge from the sea to attack once again. Will Lily’s family last another night on the beach?
Read MoreEvil has come to the shores of Bingle, and the Amulet Bearers are the only ones able to stand in its way. Preparations have been made, traps have been set, and the battle to save Lily’s family has begun. As more and more terrible monsters emerge from the sea, will the team be able to protect Lily’s family and save Bingle Island?
Read MoreThe Heroes of Bingle recover from a long night of celebration and make their final goodbyes to the island, only to discover new problems complicating their journey to the Deep Reef. Seeds of distrust and party infighting threaten to tear the team apart. Will their voyage to the site of the next Warden be sunk before it even begins?
Read MoreThe team arrives at the Island of Weir to attempt a dangerous infiltration of the pirate stronghold known as Whitebeard’s Jutty. Can they solve the puzzle of the hideout’s location, get past the army of bloodthirsty pirates, and find the renowned helmsman Saugus VanFleek?
Read MoreThe infiltration of Whitebeard’s Jutty didn’t go as planned, and now the team finds themselves at the mercy of Whitebeard himself. With nearly the entire team captured, an invisible Siv attempts to get Saugus out of the stronghold alive, and a confrontation with the army of pirates leads to one of the most explosive battles in the show’s history.
Read MoreAs the Tardy Plunder sails toward the treacherous waters of The Deep Reef, the team learns that the Warden they seek is being held at the bottom of the sea. With a ship full of pirates uninterested in sinking to the ocean floor, will they be able to survive the dangers of the Reef, and figure out... a way down?
Read MoreHaving made it to the bottom of the Deep Reef, the team comes face-to-face with the Inferno Warden - and the terrifying creatures that have trapped it on the ocean floor. How will the Heroes of Bingle tackle their most titanic challenge yet? Can they free another of Aïn’s giant protectors?
Read MoreThe dangers continue to mount at the bottom of the sea as the team comes face to face with the creature that captured the Inferno Warden and rules the deep. Who - or what - is Yan Mo, and will the team be able to survive his arrival?
Read MoreThe Heroes of Bingle emerge from their second Warden vision to find themselves in a completely unexpected situation. What is the City of Scrap, and who are the bizarre creatures that reside there?
Read MoreIn the aftermath of their experiences during Night Drift, the team continues their struggle to understand the Salvagemanders and find a way off the island of scrap. Will they be able to put the pieces together and figure out where their destiny leads, or will brash actions break their fragile alliance?
Read MoreHaving arrived in the town of Winkburgh, the team begins to unravel the mystery of what happened to the Duke. How does his disappearance connect to the Ashen Mage, and what clues will it reveal about the location of the next Warden?
Read MoreAs they search the spelltower on the outskirts of Winkburgh, the team finds themselves in a battle for their lives against magical creatures conjured by the Ashen Mage herself! What will her creations reveal about her master plan, and will the heroes be able to use this knowledge to free the Duke from his fowl curse?
Read MoreHaving vanquished the horrible abominations they found inside the spelltower of the Ashen Mage, the team must now try to piece together the clues they discovered there to free the Duke from his fowl curse. Will they be able to get Lily’s family safely out of Winkburgh? And what is inside the mysterious chest? The fate of Winkburgh hangs in the balance.
Read MoreThe Heroes of Bingle are now in possession of a customized vardo, courtesy of the very grateful Duke of Winkburgh. But how difficult will it be to train some of the giant, savage Achaierai birds to pull it? And as they load up onto this new mode of transportation and make their way out of town, which direction will they head? Will travel in Aïn without the aid of portals be even more dangerous?
Read MoreJust as the Heroes of Bingle hit the open road in their new ride, they are attacked by a gang of deadly Achaieriders known as The Flock! Will the team be able to survive the vicious heavy metal fury of The Flock? And even if they do, will an even more terrifying enemy make this a battle they cannot win?
Read MoreHaving narrowly escaped an encounter with The Flock, and the terrifying creatures that emerged from the tree line to rip them apart, the team finds themselves face to face with a werewolf! How will they react, and what lies waiting for them just beyond the edge of the Alabaster Woods?
Read MoreThe Heroes of Bingle step into the Alabaster Woods and find themselves face-to-face with beasts of blood and brutality. Will they be able to survive a battle on the bloodiest canvas of all? Dark magic, werewolves, and a place of ancient mysteries result in their most dangerous challenge yet. Check your nerves, this one is not for the faint of heart!
Read MoreA very special Holiday episode! Holiday sweaters! Singing! Surprises! In the aftermath of their most harrowing battle yet, the Heroes of Bingle take stock of their losses, emotional and physical, and try to make it safely to the town of Marsh. With the danger of Skyscorcher Peak looming, will their relationships with each other be a bigger threat to the team than even the Ashen Mage’s magic?
Read MoreThe celebration of Stranger’s Fête has left the Heroes of Bingle reeling. Siv’s very public declaration of love to Lily did not elicit the response he would have hoped for from her, and has thrown wedge into his relationship with Uggo. How will the team recover, and what lies ahead on their journey to Skyscorcher Peak?
Read MoreThe Heroes of Bingle make their way into dwarven lands, only to hear screams of distress coming from the rushing river alongside the road. Who are the two dwarves clinging onto the rocks for dear life amidst the churning rapids? Will the team be able to save them from a terrifying swarm of giant flies? And how will Uggo handle coming face to face with his culture’s sworn enemy?
Read MoreWith the help of the two dwarves they rescued from the Golden River, The Heroes of Bingle make their final approach to the Dwarven city of Dalto Thum. With a war raging all around them, difficult decisions are required to make it to the stronghold alive. But even if they make it safely to the gates, how will they possibly convince the dwarven army to let them inside?
Read MoreAfter a long, dangerous journey to the war-ravaged dwarven stronghold of Dalto Thum, The Heroes of Bingle finally find themselves face-to-face with the Paladin they have been looking for. But when he asks them to step into his Zone of Truth, will the team be prepared for the secrets they are forced to reveal to him… and to each other?
Read MoreWith Orcish and Dwarven armies clashing in open war, the Dwarven King has given the Heroes of Bingle a suicide mission: to infiltrate the Orcish camp and stop the cannon that has been bombarding the mountain stronghold. But when the Amulet exerts its chaos over the battlefield, how will the team handle the attack of the Orcs?
Read MoreAlready battered and bruised from their fight with the Ogres guarding the artillery cannon, the Heroes of Bingle now stand face-to-face with a fresh battalion of Orcs. And leading them is a familiar foe with terrifying new augmentations. How will the team survive an encounter at the very center of a raging war, and what will they learn about Uggo’s brother and the looming threat that hangs above everything?
Read MoreThe Heroes of Bingle now have in their possession a prisoner of war. But debate rages on within the group as to what to do with him. As they prepare for another audience with the Dwarven King, what will the team decide to do, and what dangers await inside the Magma Reserves?
Read MoreThe Heroes of Bingle have vanquished fiery monsters inside the Magma Reserves. Now they must figure out a way to get the enormous creatures out, and turn their hides into protection from the suffocating heat of Skyscorcher Peak. As they prepare for their journey into the Fortress of the Four Former Forges, what will a visit with the Addled Elders reveal about the challenges they will face?
Read MoreThe Heroes of Bingle attempt to unravel the cryptic warning given to them by the Idle Elders, and make their final preparations to enter Skyscorcher Peak. What mysteries await in the very heart of the mountain, and what dangers lurk as they enter the Fortress of the Four Former Forges?
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