Jacob Tierney — Executive Producer
Episodes 20
Dead Man Walking
Twenty strangers arrive at a manor to take part in a murder mystery game.
Read MoreKeep Digging
Tensions are high at the first breakfast of the season; two misfits must integrate the group faster if they want to avoid being banished.
Read MoreThis Act Is to Die For
A delicate heist requires guests to be laser-focused, before tears and blood are shed at the Round Table.
Read MoreLanding the Shield
The Armory opens its doors for the first time; two guests settle their scores at a Round Table.
Read MoreSinners or Saints
An unsettling mission takes the guests to church and a master plan is set in motion by one of the faithful.
Read MoreGhost Hunting
Three guests lose their appetite upon learning they are on Death Row and contestants face ghosts from their pasts in a spooky mission.
Read MoreAt the Bottom of the Barrel
Last night's murder throws everyone off at breakfast and the pressure of the game causes one contestant to act out.
Read MoreDate With Destiny
A Traitor plays the framed card and guests receive an unexpected invitation that can change everything.
Read MoreThere's No Escape
The number of absentees at breakfast leaves guests stunned and one contestant makes a shocking discovery.
Read MoreTrust Your Instincts
Uncertainty is at its peak at the last Round Table and lies come to light at the Fire of Truth on the Season Finale
Read MoreA Sacrificial Arrival
As 22 new guests arrive at the manor for the ultimate murder mystery game, their fate as either a Faithful or Traitor is determined.
Read MoreThe Hunt Has Begun
The guests meet for breakfast and discover which of the five players on Death Row survived the night, and who the Traitors claimed as their first murder victim; the guests face a physically intense challenge that bring tensions to the forefront.
Read MoreRide or Die
After a chaotic first round, players must pair up for a volatile mission; with suspicions everywhere, a glance between two players at the round table could change the course of the game.
Read MoreA Secret Mission
The players’ put their bluffing abilities to the test, and a threat looms as some players are given a secret mission.
Read MoreSinners or Saints
An unsettling mission takes the guests to church and a master plan is set in motion by one of the Faithful.
Read MoreThe Art of Manipulation
With alliances in the manor falling apart, the players’ communication and observation skills are put to the test in a creative challenge.
Read MoreTensions Rising
With their time in the manor nearing its end, the Traitors turn their sights on one another in a bid to be the last Traitor standing.
Read MoreDig to the End
As the guests put their strategies in place ahead of the Fire of Truth, the players proceed to their final mission and attempt to dig up some last minute additions to the prize pot.
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