Twenty players enter the palace with one chilling warning: trust no one. Who among them will become the deceitful Traitors? The game begins…
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As the traitors commit their first murder, the players truly understand what they have signed up for. Can the innocents strike back?
Players take on a gruelling mission to secure the coveted shield - the only protection against murder. A blast from the past heightens suspicions leaving the players with an “identity crisis”.
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