Puss stumbles upon the legendary hidden city of San Lorenzo, and soon finds himself forced to protect it from thieves.
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Puss accidentally gives the orphans a magic substance that will ultimately make them explode. The only cure is guarded by a Sphinx who challenges Puss with riddles - and contrary to his own belief, Puss is not good at riddles.
The Duchess, who wants to rule the world by harnessing the power of sorcerers, captures Artephius...and it's up to Puss to rescue him.
The Golem, a giant clay enemy Puss has been outrunning for years, comes to San Lorenzo. With the help of Artephius, Puss may finally defeat his foe.
When a young goblin arrives in town, Puss instantly likes her and tries to convince the orphans that she is more than just a brash troublemaker.
Dulcinea secretly discovers a wishing star and tries to make things better for everyone with her wishes, but ends up making things a lot worse.
Puss promises to kill a dragon that is scaring towns close by. But when he meets it face to face, he changes his plans.
While Puss and his best friend, Jack Sprat, look for treasure underground, they find an odd kingdom.
To prove he is a ladies' hero, Puss saves a mermaid from a thief who quickly falls in love with him … and becomes a big problem.
Puss gets scared when angry bees invade the town, so he calls on the Piper, who has helpful powers.
While Puss trains the orphans to work as a team to protect San Lorenzo, a villain comes to town and kidnaps him.
Puss tries to bring back the magic spell that protects the town. But he makes a mistake, and wacky things happen in a shop.
An angry thunder god demands to be let into the treasure house -- or he will destroy San Lorenzo!
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