Doug Murphy — Director
Episodes 16
Night of the Bat (3)
Batman is possessed by a djinn who overloads and power core from the Hall of Justice.
Part three of a four part episode also known as Shazam Slam.
Read MoreNuclear Family Values
Firestorm's family values. The heat is on when the Justice League enlist the help of Firestorm. Taking a trip to where it all began, Firestorm encounters a not so all American family.
Read MoreUnder a Red Sun
After a brief team up with Batman and Big Barda in their battle against the Parademons, Superman is transported to a planet orbiting a red sun by Steppenwolf. This is part of Steppenwolf's plan to kill Superman and become a legend. Now with his powers slowly depleting, Superman must defeat Steppenwolf and get back to Earth. As this is happening, Batman and Big Barda head to Darkseid's fortress on Apokolips in order to find information on where Superman is transported to.
Read MoreTrick or Threat
Cain the Caretaker tells the audience a Halloween story about the House of Mystery, where Batman, Zatanna, Constantine, and Doctor Fate are turned into 10-year-olds by Klarion the Witch Boy. Now, the 10-year-old Justice League must find a way to defeat Klarion, turn them back to normal, and escape the House of Mystery before it disappears by midnight.
Read MoreSpeed Demon
After defeating Harley Quinn, Batman and Zatanna encounter Brother Night who used his dark magic to control the Batmobile and kidnapping Zatanna. With the help of Etrigan the Demon, Batman must save her, stop the Batmobile, and defeat Brother Night.
Read MoreInside Job
In a Fantastic Voyage-like adventure, Atom shrinks Batman and Wonder Woman, so they can enter Superman's bloodstream and destroy a lethal nanite virus.
Read MoreBattle for the Bottled City
The Atom shrinks Superman down to microscopic size so that he can enter the Bottled City of Kandor but when Brainiac breaks into the Fortress of Solitude, defeats Cyborg, and reclaims the bottle, Atom must try to stop Brainiac on his own.
Read MoreAll Aboard the Space Train
In a strange turn of events, the JLA enlist the help of Space Cabbie and Jonah Hex to stop the hijacking of an intergalactic space train.
Read MoreThe Fatal Fare
Space Cabbie inadvertently learns about a great threat to the Justice League when one of his passengers turns out to be Darkseid.
Read MoreMxy's Mix-Up
As the Justice League tries to protect the United Nations from Gorilla Grodd gorilla army, Mister Mxyzptlk pops up from the fifth dimension and thinks it would be great fun to....
Read MoreBoo-ray for Bizarro
The Justice League is back, "with lightning-paced action and heroics.” This show will be including everyone: Superman. Batman, Wonder Woman, Hawkman, Green Arrow, Zatanna
Read MoreSuperman Red vs Superman Blue
Luthor comes up with a new device to defeat Superman. But the kryptonite emitter has the unexpected ability to, once hit, separate each Justice Leaguer in two, one passive and good (blue), the other aggressive and mean (red).
Read MoreThe Brain Buster
A mysterious creature abducts Batman, Mr. Terrific, Luthor and two of the brainiest villains in the universe to put them to the test to discover who is the smartest among them.
Read MoreRace Against Crime
Superman and Flash race for charity only to fall into a trap set by Lex Luthor. With the help of time traveling supervillain Chronos, Luthor has build a "time" suit that allows him to control everyone's speed.
Read MoreParty Animal
Green Arrow and Plastic Man just caught Solomon Grundy, who ends up with them at the the annual Justice League Christmas party, what can go wrong? It all works out with help of Batman, the Flash and the spirit of Christmas. Although Green Arrow tries his best, the rest of the League decides to go to the S.T.A.R. labs Christmas party after all.
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