Andy Wear as

Episodes 57

Looking inside the Consoles

0%
October 5, 199220m
1x2

Main Review: NHLPA Hockey (MD)

Features: A look at Alone in the Dark; Looking inside the consoles

Report: Exploring other worlds

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The Amiga A1200

0%
October 12, 199220m
1x3

Main Review: Super Aleste (SNES)

Features: The Amiga 1200; Using a computer to create Ballet

Report: The Future Entertainment Show

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Computer Paint Packages

0%
October 29, 199220m
1x1

Main Review: Joe+Mac Caveman Ninja (SNES)

Features: Using a computer paint package; A look ahead in the series

Report: Virtual Reality

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The Hidden costs of Handhelds

0%
November 19, 199220m
1x4

Main Review: Sonic 2 (MD)

Features: The Hidden Cost of Handhelds; Desktop VR

Reports: Games shops in the US; Using VR in a special needs school

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Creating music on the Atari ST

0%
November 26, 199220m
1x5

Main Review: Super Mario Land 2 (GB)

Features: A look at the Freewheel controller; Creating music on an Atari ST

Report: Creating a morphing special effect

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Video Editing on a Computer

0%
December 3, 199220m
1x6

Main Review: Indiana Jones 3 (MD)

Features: Video Editing on a Computer; ‘Fresh’ vs Bad Influence! Street Fighter 2 challenge

Report: The Nintendo games help line

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Christmas Buyers Guide

0%
December 10, 199220m
1x7

Main Review: World of Illusion (MD)

Features: Christmas buyers guide; Buying Consoles from the US

Report: The Computer Museum

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The Atari Falcon

0%
December 17, 199220m
1x8

Main Review: Super Mario Cart (SNES)

Features: The Atari Falcon; ‘Take That’ on Virtua Racing

Report: A guide to gaming in Tokyo

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Software on CD

0%
January 7, 199320m
1x9

Main Review: Ecco The Dolphin (Mega Drive) Features: How powerful computers can be used to create special effects Report: Software on CD

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Gaming cheat devices

0%
January 14, 199320m
1x10

Main Review: Prince of Persia (SNES)

Features: Gaming cheat devices; Robots; A first look at Sleepwalker

Report: The CES in Las Vegas

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Reducing the risk of Epilepsy

0%
January 21, 199320m
1x11

Main Review: Streets of Rage 2 (MD)

Features: A look at Mario Paint; Reducing risk of epilepsy; A look at Stunt Island

Report: The latest in puppet technology

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Surround Sound at Home

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January 28, 199320m
1x12

Main Review: Super Star Wars (SNES)

Features: Surround Sound at home; A virtual fish tank; The latest laser game

Report: Universal Studios in Hollywood

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Barcode Battler

0%
Season Finale
February 4, 199320m
1x13

Main Review: Lemmings 2 (Amiga)

Features: A look at the Barcode Battler game; The latest in British VR; A look at upcoming games

Report: A Virtual Summer Camp

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MPEG and the new CD Systems

0%
September 9, 199320m
2x1

Main Review: Jurassic Pak (MD)

Features: Personal computers that recognise handwriting; A look at the new CD systems and MPEG; A look at Mortal Kombat

Report: The latest from the US including the 3DO

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Composing Music on Deluxe Music

0%
September 16, 199320m
2x2

Main Review: Rocket Knight Adventures (MD)

Features: Composing music on The Deluxe Music Construction Set 2; Playing Air Warrior over the telephone lines with other players

Report: How a Jean Michel Jarre concert is staged

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Luxury Game Consoles

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September 23, 199320m
2x3

Main Review: Super Mario All Stars (SNES)

Features: A look at the Dinosaurs CD-ROM; The luxury games consoles

Report: Industrial Light and Magic

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The Amiga CD32

0%
September 30, 199320m
2x4

Main Review: Asterix (SNES)

Features: The Amiga CD32; Amiga Scrabble challenge and other games based on board games

Report: The Virtual Geographic League

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The Development of MPEG

0%
October 7, 199320m
2x5

Main Review: Street Fighter 2 Turbo (SNES)

Features: A Mega CD Karaoke add-on and a Karaoke Macbeth CD-ROM; The development of MPEG and the Reel Magic PC card

Report: Turning movies into games

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The Atari Jaguar

0%
October 14, 199320m
2x6

Main Review: Battletoads in Battlemaniacs (SNES)

Features: The Atari Jaguar;

Reports: Back to the Future the Ride; The Computer Cavern

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Computer based Animation

0%
October 21, 199320m
2x7

Main Review: Aladdin (MD)

Features: The Thunder Seat accessory; A look at a computer- based animation package

Report: How photos can be manipulated in advertising

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Voice Activated Software

0%
October 28, 199320m
2x8

Main Review: Jurassic Park (SNES)

Features: A look at new spooky games; Voice-activated software

Report: Forthcoming Star Trek games

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PC Firework Simulator

0%
November 4, 199320m
2x9

Main Review: Sonic Spinball (MD)

Features: Using a PC Firework simulator package; The appeal of Beat ‘em ups; Andy's Bad Influence! fireworks display

Report: SIGGRAPH ‘93

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A to Z Guide to Computers

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November 11, 199320m
2x10

Main Review: Super Bomberman (SNES)

Features: A look at the Oceans Below computer package; An A to Z guide to computers and computing

Report: Thinking Machines' CM5 Super Computer

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Rights and Wrongs of Video Game Piracy

0%
November 18, 199320m
2x11

Main Review: Yoshi’s Safari (SNES)

Features: A look at Make My Video games; The rights and wrongs of video game piracy; The Dual Turbo IR MD controller

Report: Using computers in fashion design

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Onyx Reality Engine 2

0%
November 25, 199320m
2x12

Main Review: Jungle Book (GG)

Features: A look at Theme Park; Creating graphics using an Onyx Reality Engine 2

Report: The Other Side VR Arena

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Joysticks and Joypads

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December 2, 199320m
2x13

Main Review: Lawnmower Man (SNES)

Features: A look at joystick, joypads and other control devices; The latest football games

Report: IS Robotics

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Playing Arcade games at Home

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December 9, 199320m
2x14

Main Review: FIFA International Soccer (MD)

Features: How you can play arcade games at home; The Cam Net headset; Games you build yourself

Report: Walsall Arboretum Laser show

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Motion Capture Animation

0%
December 13, 199320m
4x13

Main Review: Extreme Games (PS)

Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas

Report: Tokyo’s National Games Day

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Panasonic 3DO

0%
Season Finale
December 16, 199320m
2x15

Main Review: Super Empire Strikes Back (SNES)

Features: The making of Rise of the Robots; A look ahead at games coming in the New Year; The 3DO

Report: The MIT Media Lab

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The Super Gameboy

0%
September 8, 199420m
3x1

Main Review: Donkey Kong (GB)

Features: The Super Gameboy adaptor; Voice recognition software

Reports: Dave Perry and Shiny Entertainment; ECTS

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Print your own T-Shirts

0%
September 15, 199420m
3x2

Main Review: Mortal Kombat 2 (SNES)

Features: Print your own T-Shirt's using transfer paper; A look at the Woodstock CD-ROM; The 3DO

Report: SIGGRAPH ‘94

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Screensavers

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September 22, 199420m
3x3

Main Review: Stunt Race FX (SNES)

Features: Various screen savers; The making of Magic Carpet with Peter Molyneux

Report: Flintstones the musical

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VR Go Karting

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September 29, 199420m
3x4

Main Review: Rebel Assault (MCD)

Features: A look at the Way Things Work CD-ROM; 8-way VR Go-Karting

Report: Silicon Valley

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Click & Play

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October 13, 199420m
3x6

Main Review: Earthworm Jim (MD)

Features: Game-specific controllers; An architects virtual design package; The Primal Rage arcade game

Report: Silicon Graphics

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Game Specific Controllers

0%
October 16, 199420m
3x5

Main Review: Earthworm Jim (Mega Drive)

Features: 3D Design software & virtual modelling

Report: Visual Computing

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The Video Toaster

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October 20, 199420m
3x7

Main Review: Alien Versus Predator (Jaguar)

Features: The Video Toaster/Lightwave 3D software; A look at basketball games

Report: Kodak’s film facility

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3D Imaging

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October 27, 199420m
3x8

Main Review: Dynamite Headdy (MD)

Features: Explanation of 3D imaging technique; A look at new spooky games

Report: The Big One Rollercoaster in Blackpool

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Weather Forecasting on the PC

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November 3, 199420m
3x9

Main Review: Super Bomber Man 2 (SNES)

Features: A weather forecasting package for the PC; How ASF created the music for Inferno

Report: The Information Superhighway

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VR Helmets

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November 10, 199420m
3x10

Main Review: The Lion King (MD)

Features: Various gun accessories; VR helmets/Virtual world software

Report: Jim Henson’s British HQ

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The History of Pinball

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November 17, 199420m
3x11

Main Review: Donkey Kong Country (SNES)

Features: The history of pinball and pinball sims; Robots

Report: Exploring the moon and planets

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Magic Eye Pictures

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November 24, 199420m
3x12

Main Review: Pitfall: The Mayan Adventure (SNES)

Features: Creating Magic Eye pictures with new software; Video projectors; Testing fabric drapability

Report: IMAX cinema

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The Sega Saturn and 32X

0%
December 1, 199420m
3x13

Main Review: Star Wars Arcade (MD32X)

Features: A look at Artpad and Dabbler art package; The Sega Saturn, 32x and The Scorpion Megadrive Clone

Report: A Motion capture studio

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The Neo Geo CD

0%
December 8, 199420m
3x14

Main Review: The Need For Speed (3DO)

Features: The Neo Geo CD; The Twelve Days of Computer Technology

Report: Recreating a Viking with the help of a computer

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The Sony Playstation and Sega Saturn

0%
Season Finale
December 15, 199420m
3x15

Main Review: Doom (Jaguar/MD32X)

Features: Multiplayer gaming; The Sega Saturn and Sony Playstation

Report: A Virtual trip below Loch Ness

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Update on the Super Consoles

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September 6, 199520m
4x1

Main Review: Panzer Dragoon (Saturn)

Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory

Report: Dave Perry and Earthworm Jim 2

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Games based on TV Shows

0%
September 13, 199520m
4x2

Main Review: Comix Zone (MD)

Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab

Report: Community access cable TV show Video Game Slams

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Serial Play Multiplayer Gaming

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September 20, 199520m
4x3

Main Review: Donkey Kong Land (GB)

Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams

Report: SIGGRAPH ‘95

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The Sony Playstation

0%
September 27, 199520m
4x4

Main Review: Wipeout (PS)

Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor

Report: The birthplace of videogames, Silicon Valley

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The History of Pool Games

0%
October 4, 199520m
4x5

Main Review: Command & Conquer (PC)

Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy

Report: Virtual World in LA

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Worms

0%
October 11, 199520m
4x6

Main Review: Shinobi X (Saturn)

Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback

Report: A motion capture studio in Sheffield

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The Cheat Boy

0%
October 25, 199520m
4x7

Main Review: Killer Instinct (SNES)

Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction

Report: Using GPS to aid the visually impaired

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How a Laser Display is created

0%
November 1, 199520m
4x8

Main Review: Tekken (PS)

Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys

Report: Filming The Darkening at Pinewood Studios

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Telephone calls over the Internet

0%
November 8, 199520m
4x9

Main Review: Powerdrive Rally (Jaguar)

Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games

Report: Guide to turn an idea into a game

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Clothes designed on Computer

0%
November 15, 199520m
4x10

Main Review: Worms (PS)

Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet

Report: Shooting video sequences for games

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Cyber Pets

0%
November 29, 199520m
4x11

Main Review: Vectorman (MD)

Features: Cyber pets; A new technique to model virtual hair

Report: The Nintendo Ultra 64

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Games for the Sega Saturn

0%
December 6, 199520m
4x12

Main Review: Earthworm Jim 2 (SNES)

Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers

Report: A Royal Navy helicopter simulator

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New Games for 1996

0%
Season Finale
January 2, 199620m
4x14

Main Review: Yoshi’s Island (SNES)

Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation

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