To escape the Bad Guys -- and stormy weather -- Sam and friends spend the night in Michellee's cabin, but trouble follows. Snerz hires outside help.
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Guy and Sam need a next-level plan when Snerz's animal-napper chases them up a cliff. As for the Bad Guys, they're definitely down -- but not out.
After a close call on the docks, Guy gets captured and learns he's been duped. Michellee gives her daughter a tour of Meepville.
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