Construction worker Douglas Quaid's obsession with the planet Mars leads him to visit Recall, a company that manufactures memories. When his memory implant goes wrong, Doug can no longer be sure what is and isn't reality.
A young and talented architect comes to his senses after a horrific accident only to find himself in the odd dystopian world. A world that is filled with the memories of all current coma patients. Just like a human memory this world is fragmental, chaotic and unstable. This is COMA: icecaps, rivers and cities can all exist in a space of a single room and laws of physics are no longer laws as they can be bent.
Suzu is a 17-year-old high-school student living in a rural town with her father. Wounded by the loss of her mother at a young age, Suzu one day discovers the massive online world "U" and dives into this alternate reality as her avatar, Belle. Before long, all of U's eyes are fixed on Belle, when, suddenly, a mysterious, dragon-like figure appears before her.
Over a month has passed since 10,000 users were trapped inside the "Sword Art Online" world. Asuna, who cleared the first floor of the floating iron castle of Aincrad, joined up with Kirito and continued her journey to reach the top floor. With the support of female Information Broker Argo, clearing the floors seemed to be progressing smoothly, but conflict erupts between two major guilds who should be working together – the top player groups ALS (the Aincrad Liberation Squad) and DKB (the Dragon Knights Brigade). And meanwhile, behind the scenes exists a mysterious figure pulling the strings…
One month after Kayaba Akihiko's game of death began, the death toll continues to rise, two thousand players having already lost their lives to the ultra-difficult VRMMO world of Sword Art Online. On the day of the strategy meeting to plan out the first-floor boss battle, Kirito, a solo player who vows to fight alone to get stronger, runs into a rare, high-level female player. She gracefully dispatches powerful monsters with a single rapier that flashes like a shooting star in the night...
A shy high schooler in Kyoto meets a man claiming to be his future self, who tells him he’s hacked into the past to save their first love.
Moody, dark and handsome Dominik is tormented by his classmates after video footage of his drunken kiss with bully Alex is spread across the Internet. Grappling with the public humiliation Dominik seeks solace in an avatar based “suicide room” where the pink-haired rebel Sylvia consoles him.
Mysterious deaths befall on employees of a VR-tech company. There's an unprecedented fear waiting between reality and the virtual world.
Kirito and some of his new friends look back at the events of season one. Kirito recalls his defining moments while Suguha learns to swim with the help of Asuna and other girls who fought alongside Kirito.
In 2046, many aspects of life are carried out on a virtual network. No matter how advanced the time becomes, however, bullying never disappears. Haruyuki is one of the bullied students. However, one day he is contacted by Kuroyukihime, the most famous person in the school. "Wouldn't you like to 'accelerate' and go further ahead, boy?" Haruyuki is introduced to the "Accel World" and decides to fight as Kuroyukihime's knight.
Paris 2047. Most of the population spend all their time online, connected into virtual worlds, and don't care anymore about reality. A shadow agent, Nash, working for one of the multinational companies behind these virtual worlds, is tracking down terrorists who threaten the system...
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
This made-for-TV documentary introduces the layperson to concepts and technologies that were emerging in computer interface design in the late 1980s and early 1990s: hypertext, multimedia, virtual assistants, interactive video, 3D animation, and virtual reality.
Shelter tells the story of Rin, a 17-year-old girl who lives her life inside of a futuristic simulation completely by herself in infinite, beautiful loneliness. Each day, Rin awakens in virtual reality and uses a tablet which controls the simulation to create a new, different, beautiful world for herself. Until one day, everything changes, and Rin comes to learn the true origins behind her life inside a simulation.
Live 3D hologram concert from 28th October, 2018. Featuring Phntasmic QM & Matoi from the game Phantasy Star Online 2.
Brave and his best friends, Four Eyes and Freckle, accidentally spend a fortune online, sending Mr. Stingy, Brave’s penny-pinching father, into a frenzy. But when Brave brings home a strange watch said to grant wishes, things take an even wilder turn. Instead of magic, the trio is sucked into a surreal alternate world ruled by Ruhi, a merciless boss who makes them work for every cent. Trapped in a bizarre economy where effort is everything, the kids must outwit their new overlord, decode his twisted plans, and find their way back, learning that cleverness can be worth more than cash.
WorldsChat was 1995's hottest 3D chat program. Somehow, it's still online. Take a tour through the strange worlds its users built, and meet an amateur archivist documenting what happened when today's internet invaded the failed utopias of the old web.
Cathline, Ines and Marie have been visiting the metaverse for years. The three young women explore these virtual worlds where everything is possible: friendship, love, and sexuality. In the heart of breathtaking settings, they push the boundaries of their own body and their identity. Not without dangers. This documentary takes you on a fascinating journey to the heart of these little-known universes, questioning the boundaries between the virtual and the real, and exploring the themes of love and sexuality.
A novice writer learns about the true nature of his reality, and must decide about his future before it's too late.
Entering the virtual world of “Second Life”, Brazilian visual artist Paulo Bruscky meets film director Gabriel Mascaro. Mascaro, an ex-film film director from north-east Brazil currently lives and works making machinima (virtual short films) in the “Second Life”. Paulo hires Gabriel to make a machinima documentary of his adventures as a newcomer to the “Second Life”.